This week I finished the glitch virus! It looks very cool. It basically acts as a trap grenade. If you walk within a certain distance of the "grenade" after it's been thrown, your screen will get a glitchy, CRT TV fuzz effect.
I also added Ryan F's Gungnir scripts to the build, since we couldn't get GitHub to work with his additions. He'll start using Git again once he can move on from this branch of work.
I began working on the Popup Virus this sprint, and got a good portion of it done. This virus will also act like a grenade, and will explode and any players within the radius of the popup grenade will get popups appearing on their screen. The player will then have to press the corresponding button on the controller that appears in the top right corner of the popup. If they press the correct button, the popup disappears and they move on to the next one. If they press the wrong button, a new popup will be added on to how many popups they have to close. All that's left to do for this virus is some debugging, and adding the random button feature to the popups.

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