Monday, May 16, 2016

Capstone Highlight 1 - Popup Changes

For this half of the semester I'm going to focus on what I did that was fun and interesting to me, rather than a week by week account of every small thing I did.


The video above showcases the shader I wrote for the popup ad virus ability. I did this with some initial help from Mr. Das, who taught me how to create the initial ring effect using Unity shaders. I then took it a step further and added a mask to it, and also drove the ring by a sine wave so that it would loop between a large and small circle repeatedly.


The code above shows how you can create the pulsating circle effect.

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