Wednesday, September 9, 2015

Capstone Week 3 - Split Screen and UI

Week 3! More whitebox stuff today. I finished projectiles, a health UI, and Ryan Frank got some split screen work done, and some other basic things were completed as well. A semi-productive day, we need to pick up speed though to be able to get things done quickly.


The image above is of the health bar I made. As can be seen, it shows the health value in an integer format, but it also shows the health bar (shown as red here but would normally be green). As your health decreases, the bar becomes shorter and also follows a gradient from green to red. At about half health the bar will be orangish color.

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